Archaeologists can get artifacts from Ancient Ruins as well as Shipwreck Resources, which are plentiful around the map. If you’d rather not use Great Person points on Great Artists, Archaeological Museums may be a safer bet, since you can produce an archaeologist normally or purchase them with gold for less than patronizing a Great Artist would cost. But you’ll have to choose between an Art Museum that holds Great Works of Art or an Archaeological Museum that holds Artifacts discovered by Archaeologists. The Amphitheatre is the only standard building that can house a Great Work of Writing, while Broadcast Centers can hold a Great Work of Music. Try to place Wonders around the Theatre Square to get that culture yield up. Adjacent wonders and district tiles increase the Theatre Square’s yield, and each citizen provides +2 culture as well.
The Theatre Square is the main driver of Great Writer, Artist and Musician points as well as culture generation, so you’ll want to get that up as soon as possible. Save a few of your trade routes for international trade to get those tourism bonuses up. All religious tourism is reduced when the Enlightenment hits. International trade routes boost your overall tourism, while different governments reduce it. Trade routes are an often-overlooked factor in the Culture victory. The upside to chasing culture early is that your borders expand more quickly, so you’ll have more tiles to place all those Wonders you’ll want for success. You must attract more visiting tourists to your civ than any other civ has domestic tourists at home.
When in doubt what to produce next, using projects like Holy Site Prayers, Campus Research Grants and Theater Square Festival will allow you to generate the appropriate yield, plus Great Person points for that type of district.Ĭulture victory is achieved by generating high amounts of culture and tourism, winning over visiting tourists. A sprawling city may need more than one Spy assigned in order to be fully protected. This is where tight city-planning will really come in handy, as you can direct your spy to protect X district and any adjacent ones as well. Spies can also perform counterspy operations in your own Civ. Intelligently deployed spies sabotaging critical districts or stealing their Great Works can really cripple another civ’s victory progress, but it will count as a casus belli (justification for war) if the spy is discovered. The World Rankings screen shows everyone’s overall progress, as well as their progress towards a Score, Science, Culture, Domination and Religion victory.ĭon’t let another civ sneak up on one victory while you’re working on another! This is where Civilization 6 ’s reworked espionage system is critical. It’s important to note that the World Rankings screen is easily accessible by clicking the first icon on the top right bar. So what do you need to know about the Culture victory in Civ 6 ? What tips and tricks will get you zooming towards first place? Civ 6 marks the first time the Religious victory makes an appearance, while the other victory types are Civ mainstays. Ultimately, it also boils down to preference, but these are good places to start.Ĭivilization 6 is available now on PC, PS4, Switch, and Xbox One.Civilization 6 features five different victory types: Score, Religious, Cultural, Science, and Domination. Likewise, Amani will outperform either of these two if the player is aiming for a cultural victory. Moksha, for example, is by far the best choice for players going for a religious victory in Civ 6. It should be noted that these two governors are in no way the end all be all of governors. What's more, her mid game ability, Reinforced Materials, is great for the new Apocalypse game mode, as it negates damage to improvements, buildings, and districts caused by Environmental Effects. Since this is her starting ability, it only costs one governor title to get and can be well worth that small investment. Builders start with three charges, and when this is paired with other elements such as policies or the Great Pyramids, it can greatly boost the efficacy of just one builder. This is great for conserving production and for getting districts built quick early on. Arguably her best ability is her starting one, which provides builders trained in her city with one extra build charge. Liang also stands out for her versatility and low barrier to entry.